Age of Empires Castle Siege for Windows Phone has received another massive update today bringing further game play improvements along with stability and other performance fixes. The update, version 220.127.116.11 for those keeping score at home, has a huge amount of changes that improves everything from how units perform and are organized to visual fixes to notification improvements. The game is an Xbox game so you have achievements available throughout the game as you play. You can read my review of Age of Empire Castle Siege to see my thoughts on the game (hint: I love it!)
The update to Age of Empires Castle Siege for Windows Phone is a big one at 176MB and will require that you be connect to WiFi to download. Here is a rundown of the changes that come in this
Defending units have done emergency exit drills and will now have less trouble finding and exiting through gates.
Range units will no longer waste time shuffling their feet when switching targets at the edge of their range.
Siege unit wheels will not continue to roll when they are halted while receiving orders.
Deploying squads rapidly will no longer result in some units becoming paralyzed.
John Kourkouas’s Terrorize ability won’t cause crazed units to run directly through walls.
Fixed various issues related to the delivery of notifications.
Fixed a crash that occurred if the player lost connection while visiting a castle.
Fixed a crash that sometimes occurred when player lost connection while receiving alliance messages.
Fixed connection error that occurred when a road piece was dragged on top of a wall piece.
Fixed a crash that sometimes occurred if the player suspended the phone app.
Fixed an issue with scrolling the unit list on battle logs using the mouse wheel.
Tapping a trap under a road will select the trap, not the road.
Changed the way the “you are under attack” timer is calculated to be less confusing. Players shouldn’t see it count down to zero and then reset as often as before.
Fixed an issue where tapping a text box while on the idle screen would cause the on screen keyboard to pop up repeatedly.
Fixed incorrect visual order of cannons on top of cannon towers.
Removed extra “=” being added to alliance messages when playing in Spanish.
Fixed an issue where the guardhouse appeared available for purchase in Age 1 even though it could not be purchased.