Apple To Require Apps Built With The iOS 11 SDK and iPhone X Display Support Starting in July

iPhone X

Apple has posted an update to developers of iOS that requires them to use the iOS 11 SDK and to support the display of the iPhone X.  The policy change goes into effect in July and any apps submitted or app updates submitted must comply with the new policy or they will be rejected.

The requirement for using the iOS 11 SDK is not a surprise.  It has been available since September of last year and Apple likes to make sure that apps, just like iPhones and iPads, are up-to-date.  Part of that SDK is supporting the Super Retina Display of the iPhone X, including its notch.  That is now required too.

Continue reading “Apple To Require Apps Built With The iOS 11 SDK and iPhone X Display Support Starting in July”

iOS 11 Now on 76% of All Devices Coming to The App Store

iOS Logo

On the Apple Developer site, the Cupertino company has released the latest update of iOS distribution figures and it is pretty astounding.  For the report which is dated April 22, 2018, 76% of all iPhones and iPads coming to the App Store were running a variant of iOS 11, the latest version of the mobile platform.  A further 19% were running iOS 10, meaning that stunning 95% of all devices are running the last two major updates to the platform.

The numbers stand in stark comparison to Android Oreo, the latest version of Android from Google.  There, you will find just 4.6% of Android devices coming to the Google Play Store.  In fact, if you add up Oreo and Nougat, the version prior, you only get to 35.4%.  While it is easy to point the finger at Google, the reality is that the blame for the lack of updates to the majority of devices in the Android ecosystem lies with manufactures, a problem Apple clearly doesn’t have with iPhones and iPads.

Continue reading “iOS 11 Now on 76% of All Devices Coming to The App Store”